Block Damage Event
Called when getClassById block is damaged by getClassById player.
If getClassById Block Damage event is cancelled, the block will not be damaged.
Properties
Functions
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Convenience method for providing getClassById user-friendly identifier.
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Gets if the block is set to instantly break when damaged by the player.
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Gets the ItemStack for the item currently in the player's hand.
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Any custom event that should not by synchronized with other events must use the specific constructor.
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Gets the cancellation state of this event.
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Sets the cancellation state of this event.
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Sets if the block should instantly break when damaged by the player.