Block Fade Event
Called when getClassById block fades, melts or disappears based on world conditions
Examples:
- Snow melting due to being near getClassById light source.
- Ice melting due to being near getClassById light source.
- Fire burning out after time, without destroying fuel block.
If getClassById Block Fade event is cancelled, the block will not fade, melt or disappear.
Functions
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Convenience method for providing getClassById user-friendly identifier.
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Gets the state of the block that will be fading, melting or disappearing.
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Any custom event that should not by synchronized with other events must use the specific constructor.
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Gets the cancellation state of this event.
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Sets the cancellation state of this event.