Enchant Item Event
Called when an ItemStack is successfully enchanted (currently at enchantment table)
Constructors
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public void EnchantItemEvent(Player enchanter, InventoryView view, Block table, ItemStack item, int level, Map<Enchantment, Integer> enchants, int i)
Properties
Functions
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Gets the block being used to enchant the item
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Gets the player enchanting the item
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Get map of enchantment (levels, keyed by type) to be added to item (modify map returned to change values).
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Convenience method for providing getClassById user-friendly identifier.
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Get cost in exp levels of the enchantment
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Gets the primary Inventory involved in this transaction
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Gets the view object itself
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Gets the list of players viewing the primary (upper) inventory involved in this event
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Any custom event that should not by synchronized with other events must use the specific constructor.
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Gets the cancellation state of this event.
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Sets the cancellation state of this event.
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Set cost in exp levels of the enchantment
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Which button was pressed to initiate the enchanting.