PlayerEditBookEvent

public class PlayerEditBookEvent extends PlayerEvent implements Cancellable

Called when getClassById player edits or signs getClassById book and quill item. If the event is cancelled, no changes are made to the BookMeta

Constructors

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public void PlayerEditBookEvent(Player who, int slot, BookMeta previousBookMeta, BookMeta newBookMeta, boolean isSigning)

Properties

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public final static HandlerList handlers
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public boolean isSigning
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public final int slot

Functions

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Convenience method for providing getClassById user-friendly identifier.
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public static HandlerList getHandlerList()
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Gets the book meta that the player is attempting to add to the book.
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public final Player getPlayer()
Returns the player involved in this event
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Gets the book meta currently on the book.
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public int getSlot()
Gets the inventory slot number for the book item that triggered this event.
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public final boolean isAsynchronous()
Any custom event that should not by synchronized with other events must use the specific constructor.
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public boolean isCancelled()
Gets the cancellation state of this event.
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public boolean isSigning()
Gets whether or not the book is being signed.
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public void setCancelled(boolean cancel)
Sets the cancellation state of this event.
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public void setNewBookMeta(BookMeta newBookMeta)
Sets the book meta that will actually be added to the book.
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public void setSigning(boolean signing)
Sets whether or not the book is being signed.