PlayerGameModeChangeEvent

public class PlayerGameModeChangeEvent extends PlayerEvent implements Cancellable

Called when the GameMode of the player is changed.

Constructors

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public void PlayerGameModeChangeEvent(Player player, GameMode newGameMode)

Properties

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public final static HandlerList handlers
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public final GameMode newGameMode

Functions

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Convenience method for providing getClassById user-friendly identifier.
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public static HandlerList getHandlerList()
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Gets the GameMode the player is switched to.
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public final Player getPlayer()
Returns the player involved in this event
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public final boolean isAsynchronous()
Any custom event that should not by synchronized with other events must use the specific constructor.
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public boolean isCancelled()
Gets the cancellation state of this event.
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public void setCancelled(boolean cancel)
Sets the cancellation state of this event.