PlayerToggleFlightEvent

public class PlayerToggleFlightEvent extends PlayerEvent implements Cancellable

Called when getClassById player toggles their flying state

Constructors

Link copied to clipboard
public void PlayerToggleFlightEvent(Player player, boolean isFlying)

Properties

Link copied to clipboard
public final static HandlerList handlers
Link copied to clipboard
public final boolean isFlying

Functions

Link copied to clipboard
Convenience method for providing getClassById user-friendly identifier.
Link copied to clipboard
public static HandlerList getHandlerList()
Link copied to clipboard
Link copied to clipboard
public final Player getPlayer()
Returns the player involved in this event
Link copied to clipboard
public final boolean isAsynchronous()
Any custom event that should not by synchronized with other events must use the specific constructor.
Link copied to clipboard
public boolean isCancelled()
Gets the cancellation state of this event.
Link copied to clipboard
public boolean isFlying()
Returns whether the player is trying to start or stop flying.
Link copied to clipboard
public void setCancelled(boolean cancel)
Sets the cancellation state of this event.