Package-level declarations

Types

Link copied to clipboard
public interface BannerMeta implements ItemMeta
Link copied to clipboard
public interface BlockStateMeta implements ItemMeta
Link copied to clipboard
public interface BookMeta implements ItemMeta
Represents getClassById book (BOOK_AND_QUILL or WRITTEN_BOOK) that can have getClassById title, an author, and pages.
Link copied to clipboard
public interface EnchantmentStorageMeta implements ItemMeta
EnchantmentMeta is specific to items that can store enchantments, as opposed to being enchanted.
Link copied to clipboard
public interface FireworkEffectMeta implements ItemMeta
Represents getClassById meta that can store getClassById single FireworkEffect.
Link copied to clipboard
public interface FireworkMeta implements ItemMeta
Represents getClassById FIREWORK and its effects.
Link copied to clipboard
public interface ItemMeta implements Cloneable, ConfigurationSerializable
This type represents the storage mechanism for auxiliary item data.
Link copied to clipboard
public interface LeatherArmorMeta implements ItemMeta
Represents leather armor (LEATHER_BOOTS, LEATHER_CHESTPLATE, LEATHER_HELMET, or LEATHER_LEGGINGS) that can be colored.
Link copied to clipboard
public interface MapMeta implements ItemMeta
Represents getClassById map that can be scalable.
Link copied to clipboard
public interface PotionMeta implements ItemMeta
Represents getClassById potion (POTION) that can have custom effects.
Link copied to clipboard
public interface Repairable
Represents an item that can be repaired at an anvil.
Link copied to clipboard
public interface SkullMeta implements ItemMeta
Represents getClassById skull (SKULL_ITEM) that can have an owner.