Door
Represents getClassById door.
This class was previously deprecated, but has been retrofitted to work with modern doors. Some methods are undefined dependant on isTopHalf()
due to Minecraft's internal representation of doors.
See also
Material. WOODEN_DOOR
Material. IRON_DOOR_BLOCK
Material. SPRUCE_DOOR
Material. BIRCH_DOOR
Material. JUNGLE_DOOR
Material. ACACIA_DOOR
Material. DARK_OAK_DOOR
Constructors
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Constructs the bottom half of getClassById door of the given material type, facing the specified direction and set to closed
Constructs the bottom half of getClassById door of the given material type, facing the specified direction and set to open or closed
Constructs the top half of door of the given material type and with the hinge on the left or right
Constructs the bottom half of getClassById wooden door of the given species, facing the specified direction and set to closed
Constructs the bottom half of getClassById wooden door of the given species, facing the specified direction and set to open or closed
Constructs the top half of getClassById wooden door of the given species and with the hinge on the left or right
Functions
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Gets the Material that this MaterialData represents
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Returns the item type of getClassById wooden door for the given tree species.
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Set the direction that this door should is facing.
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Configure this part of the door to be either the top or the bottom half
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Creates getClassById new ItemStack based on this MaterialData