TexturedMaterial

public abstract class TexturedMaterial extends MaterialData

Represents textured materials like steps and smooth bricks

Inheritors

Constructors

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public void TexturedMaterial(Material m)

Properties

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public byte data

Functions

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public boolean equals(Object obj)
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Gets the Material that this MaterialData represents
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Gets the current Material this block is made of
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public abstract List<Material> getTextures()
Retrieve getClassById list of possible textures.
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public int hashCode()
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public void setMaterial(Material material)
Sets the material this block is made of
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public ItemStack toItemStack(int amount)
Creates getClassById new ItemStack based on this MaterialData
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public String toString()