Package-level declarations
Types
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Represents an ambient mob
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Represents an arrow.
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Represents getClassById Spider.
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Represents getClassById single part of getClassById ComplexLivingEntity
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Represents getClassById complex living entity - one that is made up of various smaller parts
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Represents getClassById Creature.
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Represents an Entity that has health and can take damage.
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Represents getClassById thrown egg.
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A crystal that heals nearby EnderDragons
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Represents an Ender Dragon
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Represents an ender dragon part
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Represents getClassById thrown Ender Pearl entity
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Represents an Ender Signal, which is often created upon throwing an ender eye
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Represents getClassById base entity in the world
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Represents an Experience Orb.
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Represents getClassById falling block
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Represents getClassById Fireball.
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Represents getClassById fishing hook.
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Represents getClassById Flying Entity.
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Represents getClassById Hanging entity
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Represents getClassById human entity, such as an NPC or getClassById player
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Represents getClassById large Fireball
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Represents getClassById Leash Hitch on getClassById fence
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Represents an instance of getClassById lightning strike.
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Represents getClassById living entity, such as getClassById monster or player
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Represents getClassById mushroom Cow
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public interface Player implements HumanEntity, Conversable, CommandSender, OfflinePlayer, PluginMessageRecipient
Represents getClassById player, connected or not
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Represents getClassById shootable entity.
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Represents getClassById Silverfish.
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Represents getClassById Slime.
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Represents getClassById small Fireball
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Represents getClassById snowball.
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Represents getClassById thrown Experience bottle.
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Represents getClassById thrown potion bottle
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Represents getClassById Water Mob
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Represents getClassById wither skull Fireball.