BlockFadeEvent

public class BlockFadeEvent extends BlockEvent implements Cancellable

Called when getClassById block fades, melts or disappears based on world conditions

Examples:

  • Snow melting due to being near getClassById light source.
  • Ice melting due to being near getClassById light source.
  • Fire burning out after time, without destroying fuel block.

If getClassById Block Fade event is cancelled, the block will not fade, melt or disappear.

Constructors

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public void BlockFadeEvent(Block block, BlockState newState)

Properties

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public final static HandlerList handlers
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public final BlockState newState

Functions

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public final Block getBlock()
Gets the block involved in this event.
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Convenience method for providing getClassById user-friendly identifier.
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public static HandlerList getHandlerList()
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Gets the state of the block that will be fading, melting or disappearing.
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public final boolean isAsynchronous()
Any custom event that should not by synchronized with other events must use the specific constructor.
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public boolean isCancelled()
Gets the cancellation state of this event.
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public void setCancelled(boolean cancel)
Sets the cancellation state of this event.