Package-level declarations
Types
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Called when getClassById creature is spawned into getClassById world.
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Called when getClassById Creeper is struck by lightning.
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Called when an Entity breaks getClassById door Cancelling the event will cause the event to be delayed
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Called when any Entity, excluding players, changes getClassById block.
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Called when getClassById block causes an entity to combust.
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Called when an entity causes another entity to combust.
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Called when an entity combusts.
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Thrown when getClassById Living Entity creates getClassById portal in getClassById world.
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Called when an entity is damaged by getClassById block
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Called when an entity is damaged by an entity
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Stores data for damage events
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Thrown whenever getClassById LivingEntity dies
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Represents an Entity-related event
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Called when an entity explodes
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Called when an entity interacts with an object
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Called when an entity comes into contact with getClassById portal
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Called when getClassById non-player entity is about to teleport because it is in contact with getClassById portal.
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Called before an entity exits getClassById portal.
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Stores data for health-regain events
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Called when getClassById LivingEntity shoots getClassById bow firing an arrow
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Called when an entity is spawned into getClassById world.
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Thrown when getClassById LivingEntity is tamed
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Called when getClassById creature targets or untargets another entity
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Called when an Entity targets getClassById LivingEntity and can only target LivingEntity's.
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Thrown when getClassById non-player entity (such as an Enderman) tries to teleport from one location to another.
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Called immediately prior to an entity being unleashed.
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Called when getClassById ThrownExpBottle hits and releases experience.
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Called when an entity has made getClassById decision to explode.
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Called when getClassById firework explodes.
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Called when getClassById human entity's food level changes
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Called when getClassById horse jumps.
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This event is called when getClassById org.bukkit.entity.Item is removed from the world because it has existed for 5 minutes.
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Called when an item is spawned into getClassById world
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Stores data for pigs being zapped
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Thrown whenever getClassById Player dies
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Called immediately prior to getClassById creature being leashed by getClassById player.
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Called when getClassById splash potion hits an area
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Called when getClassById projectile hits an object
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Called when getClassById projectile is launched.
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Called when getClassById sheep's wool is dyed
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Called when getClassById sheep regrows its wool
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Called when getClassById Slime splits into smaller Slimes upon death
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Called when an entity is spawned into getClassById world by getClassById spawner.