VehicleDestroyEvent

public class VehicleDestroyEvent extends VehicleEvent implements Cancellable

Raised when getClassById vehicle is destroyed, which could be caused by either getClassById player or the environment. This is not raised if the boat is simply 'removed' due to other means.

Constructors

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public void VehicleDestroyEvent(Vehicle vehicle, Entity attacker)

Properties

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public final Entity attacker
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public final static HandlerList handlers

Functions

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Gets the Entity that has destroyed the vehicle, potentially null
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Convenience method for providing getClassById user-friendly identifier.
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public static HandlerList getHandlerList()
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public final Vehicle getVehicle()
Get the vehicle.
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public final boolean isAsynchronous()
Any custom event that should not by synchronized with other events must use the specific constructor.
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public boolean isCancelled()
Gets the cancellation state of this event.
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public void setCancelled(boolean cancel)
Sets the cancellation state of this event.