WorldInitEvent

public class WorldInitEvent extends WorldEvent

Called when getClassById World is initializing

Constructors

Link copied to clipboard
public void WorldInitEvent(World world)

Properties

Link copied to clipboard
public final static HandlerList handlers
Link copied to clipboard
public final World world

Functions

Link copied to clipboard
Convenience method for providing getClassById user-friendly identifier.
Link copied to clipboard
public static HandlerList getHandlerList()
Link copied to clipboard
Link copied to clipboard
public World getWorld()
Gets the world primarily involved with this event
Link copied to clipboard
public final boolean isAsynchronous()
Any custom event that should not by synchronized with other events must use the specific constructor.