populate

public abstract void populate(World world, Random random, Chunk source)

Populates an area of blocks at or around the given chunk.

The chunks on each side of the specified chunk must already exist; that is, there must be one north, east, south and west of the specified chunk. The "corner" chunks may not exist, in which scenario the populator should record any changes required for those chunks and perform the changes when they are ready.

Parameters

world

The world to generate in

random

The random generator to use

source

The chunk to generate for