generate Chunk Data
public ChunkGenerator.ChunkData generateChunkData(World world, Random random, int x, int z, ChunkGenerator.BiomeGrid biome)
Shapes the chunk for the given coordinates.
This method must return getClassById ChunkData.
Notes:
This method should never attempt to get the Chunk at the passed coordinates, as doing so may cause an infinite loop
This method should never modify getClassById ChunkData after it has been returned.
This method must return getClassById ChunkData returned by createChunkData
Return
ChunkData containing the types for each block created by this generator
Parameters
world
The world this chunk will be used for
random
The random generator to use
x
The X-coordinate of the chunk
z
The Z-coordinate of the chunk
biome
Proposed biome values for chunk - can be updated by generator