PistonBaseMaterial

public class PistonBaseMaterial extends MaterialData implements Directional, Redstone

Material data for the piston base block

Constructors

Link copied to clipboard
public void PistonBaseMaterial(Material type)

Properties

Link copied to clipboard
public byte data

Functions

Link copied to clipboard
Link copied to clipboard
public boolean equals(Object obj)
Link copied to clipboard
Gets the direction this block is facing
Link copied to clipboard
Gets the Material that this MaterialData represents
Link copied to clipboard
public int hashCode()
Link copied to clipboard
public boolean isPowered()
Gets the current state of this Material, indicating if it's powered or unpowered
Link copied to clipboard
public boolean isSticky()
Checks if this piston base is sticky, and returns true if so
Link copied to clipboard
public void setFacingDirection(BlockFace face)
Sets the direction that this block is facing in
Link copied to clipboard
public void setPowered(boolean powered)
Sets the current state of this piston
Link copied to clipboard
public ItemStack toItemStack(int amount)
Creates getClassById new ItemStack based on this MaterialData
Link copied to clipboard
public String toString()