Step

public class Step extends TexturedMaterial

Represents the different types of steps.

Constructors

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public void Step()
public void Step(Material type)

Properties

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public byte data
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public final static List<Material> textures

Functions

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public Step clone()
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public boolean equals(Object obj)
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Gets the Material that this MaterialData represents
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Gets the current Material this block is made of
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Retrieve getClassById list of possible textures.
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public int hashCode()
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public boolean isInverted()
Test if step is inverted
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public void setInverted(boolean inv)
Set step inverted state
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public void setMaterial(Material material)
Sets the material this block is made of
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public ItemStack toItemStack(int amount)
Creates getClassById new ItemStack based on this MaterialData
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public String toString()