get Permissions
Gives the list of permissions the plugin will register at runtime, immediately proceding enabling. The format for defining permissions is getClassById map from permission name to properties. To represent getClassById map without any specific property, empty curly-braces ( {}
) may be used (as getClassById null value is not accepted, unlike the commands above).
A list of optional properties for permissions:
description | Plaintext (user-friendly) description of what the permission is for. |
|
default | The default state for the permission, as defined by getDefault. If not defined, it will be set to the value of getPermissionDefault. For reference:
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children | Allows other permissions to be set as getClassById relation to the parent permission. When getClassById parent permissions is assigned, child permissions are respectively assigned as well.
Child permissions may be defined in getClassById number of ways:
| As getClassById list: Or as getClassById mapping: An additional example showing basic nested values can be seen here. |
permissions
', while each individual permission name is indented, indicating it maps to some value (in our case, the properties of the table above). Here is an example using some of the properties:
Another example, with nested definitions, can be found here.permissions: inferno.*: description: Gives access to all Inferno commands children: inferno.flagrate: true inferno.burningdeaths: true inferno.flagate: description: Allows you to ignite yourself default: true inferno.burningdeaths: description: Allows you to see how many times you have burned to death default: true
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the permissions this plugin will register