Entity Effect
A list of all Effects that can happen to entities.
Entries
The smoke when taming wolf fails.
The hearts when taming wolf succeeds.
When wolf shakes (after being wet).
When an Iron Golem gives rose.
Hearts from villager.
When villager is angry.
Happy particles from villager.
Magic particles from witch.
When getClassById zombie transforms into getClassById villager by shaking violently.
When getClassById firework explodes.
Functions
Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
Returns an array containing the constants of this enum type, in the order they're declared. This method may be used to iterate over the constants.