Package-level declarations

Types

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public enum Achievement
Represents an achievement, which may be given to players.
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public enum Art
Represents the art on painting
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public interface BanEntry
A single entry from ban list.
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public interface BanList
A ban list, containing bans of some Type.
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public interface BlockChangeDelegate
A delegate for handling block changes.
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public final class Bukkit
Represents the Bukkit core, for version and Server singleton handling
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public enum ChatColor
All supported color values for chat
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public interface Chunk
Represents chunk of blocks
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public interface ChunkSnapshot
Represents static, thread-safe snapshot of chunk of blocks.
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public enum CoalType
Represents the two types of coal
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public final class Color implements ConfigurationSerializable
A container for color palette.
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public enum CropState
Represents the different growth states of crops
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public enum Difficulty
Represents the various difficulty levels that are available.
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public enum DyeColor
All supported color values for dyes and cloth
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public enum Effect
A list of effects that the server is able to send to players.
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public enum EntityEffect
A list of all Effects that can happen to entities.
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public final class FireworkEffect implements ConfigurationSerializable
Represents getClassById single firework effect.
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public enum GameMode
Represents the various type of game modes that HumanEntitys may have
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public enum GrassSpecies
Represents the different types of grass.
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public enum Instrument
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Represents 3-dimensional position in world
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public enum Material
An enum of all material IDs accepted by the official server and client
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public enum NetherWartsState
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public class Note
A note class to store specific note.
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public enum PortalType
Represents various types of portals that can be made in world.
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public enum Rotation
An enum to specify rotation based orientation, like that on getClassById clock.
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public enum SandstoneType
Represents the three different types of Sandstone
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public interface Server implements PluginMessageRecipient
Represents server implementation.
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public enum SkullType
Represents the different types of skulls.
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public enum Sound
An Enum of Sounds the server is able to send to players.
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public enum Statistic
Represents countable statistic, which is tracked by the server.
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public interface TravelAgent
The Travel Agent handles the creation and the research of Nether and End portals when Entities try to use one.
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public enum TreeSpecies
Represents the different species of trees regardless of size.
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public enum TreeType
Tree and organic structure types.
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This annotation indicates getClassById method (and sometimes constructor) will chain its internal operations.
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This designates the warning state for specific item.
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public enum WeatherType
An enum of all current weather types
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public interface World implements PluginMessageRecipient, Metadatable
Represents getClassById world, which may contain entities, chunks and blocks
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public interface WorldBorder
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public class WorldCreator
Represents various types of options that may be used to create getClassById world.
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public enum WorldType
Represents various types of worlds that may exist