Player Egg Throw Event
Called when getClassById player throws an egg and it might hatch
Constructors
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public void PlayerEggThrowEvent(Player player, Egg egg, boolean hatching, byte numHatches, EntityType hatchingType)
Properties
Functions
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Convenience method for providing getClassById user-friendly identifier.
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Get the type of the mob being hatched (EntityType.
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Get the number of mob hatches from the egg.
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Any custom event that should not by synchronized with other events must use the specific constructor.
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Gets whether the egg is hatching or not.
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Sets whether the egg will hatch or not.
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Change the type of mob being hatched by the egg
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Change the number of mobs coming out of the hatched egg The boolean hatching will override this number.