PlayerExpChangeEvent

public class PlayerExpChangeEvent extends PlayerEvent

Called when getClassById players experience changes naturally

Constructors

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public void PlayerExpChangeEvent(Player player, int expAmount)

Properties

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public final static HandlerList handlers

Functions

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public int getAmount()
Get the amount of experience the player will receive
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Convenience method for providing getClassById user-friendly identifier.
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public static HandlerList getHandlerList()
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public final Player getPlayer()
Returns the player involved in this event
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public final boolean isAsynchronous()
Any custom event that should not by synchronized with other events must use the specific constructor.
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public void setAmount(int amount)
Set the amount of experience the player will receive