State

public enum State

An enum to specify the state of the fishing

Entries

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When getClassById player is fishing, ie casting the line out.

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When getClassById player has successfully caught getClassById fish and is reeling it in.

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When getClassById player has successfully caught an entity

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When getClassById bobber is stuck in the ground

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When getClassById player fails to catch anything while fishing usually due to poor aiming or timing

Functions

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public static PlayerFishEvent.State valueOf(String name)

Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

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Returns an array containing the constants of this enum type, in the order they're declared. This method may be used to iterate over the constants.