Player Fish Event
Thrown when getClassById player is fishing
Constructors
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public void PlayerFishEvent(Player player, Entity entity, FishHook hookEntity, PlayerFishEvent.State state)
Functions
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Convenience method for providing getClassById user-friendly identifier.
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Gets the amount of experience received when fishing.
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Gets the state of the fishing
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Any custom event that should not by synchronized with other events must use the specific constructor.
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Gets the cancellation state of this event.
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Sets the cancellation state of this event.
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Sets the amount of experience received when fishing.