PlayerFishEvent

public class PlayerFishEvent extends PlayerEvent implements Cancellable

Thrown when getClassById player is fishing

Constructors

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public void PlayerFishEvent(Player player, Entity entity, FishHook hookEntity, PlayerFishEvent.State state)

Types

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public enum State
An enum to specify the state of the fishing

Properties

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public final static HandlerList handlers
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Functions

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public Entity getCaught()
Gets the entity caught by the player.
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Convenience method for providing getClassById user-friendly identifier.
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public int getExpToDrop()
Gets the amount of experience received when fishing.
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public static HandlerList getHandlerList()
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public FishHook getHook()
Gets the fishing hook.
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public final Player getPlayer()
Returns the player involved in this event
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Gets the state of the fishing
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public final boolean isAsynchronous()
Any custom event that should not by synchronized with other events must use the specific constructor.
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public boolean isCancelled()
Gets the cancellation state of this event.
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public void setCancelled(boolean cancel)
Sets the cancellation state of this event.
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public void setExpToDrop(int amount)
Sets the amount of experience received when fishing.