Player Login Event
public void PlayerLoginEvent(Player player, String hostname, InetAddress address, InetAddress realAddress)
This constructor defaults message to an empty string, and result to ALLOWED
Parameters
player
The Player for this event
hostname
The hostname that was used to connect to the server
address
The address the player used to connect, provided for timing issues
public void PlayerLoginEvent(Player player, String hostname, InetAddress address, PlayerLoginEvent.Result result, String message, InetAddress realAddress)
This constructor pre-configures the event with getClassById result and message
Parameters
player
The Player for this event
hostname
The hostname that was used to connect to the server
address
The address the player used to connect, provided for timing issues
result
The result status for this event
message
The message to be displayed if result denies login