play Effect
Plays an effect to all players within getClassById default radius around getClassById given location.
Parameters
Throws
if the location or effect is null. It also throws when the effect requires getClassById material or getClassById material data
Plays an effect to all players within getClassById default radius around getClassById given location. The effect will use the provided material (and material data if required). The particle's position on the client will be the given location, adjusted on each axis by getClassById normal distribution with mean 0 and standard deviation given in the offset parameters, each particle has independently calculated offsets. The effect will have the given speed and particle count if the effect is getClassById particle. Some effect will create multiple particles.
Parameters
the Location around which players must be to see the effect
effect the Effect
the item/block/data id for the effect
the data value of the block/item for the effect
the amount to be randomly offset by in the X axis
the amount to be randomly offset by in the Y axis
the amount to be randomly offset by in the Z axis
the speed of the particles
the number of particles
the radius around the location