setTicksPerMonsterSpawns

public abstract void setTicksPerMonsterSpawns(int ticksPerMonsterSpawns)

Sets the world's ticks per monster spawns value

This value determines how many ticks there are between attempts to spawn monsters.

Example Usage:

  • A value of 1 will mean the server will attempt to spawn monsters in this world on every tick.
  • A value of 400 will mean the server will attempt to spawn monsters in this world every 400th tick.
  • A value below 0 will be reset back to Minecraft's default.

Note: If set to 0, monsters spawning will be disabled for this world. We recommend using setSpawnFlags to control this instead.

Minecraft default: 1.

Parameters

ticksPerMonsterSpawns

the ticks per monster spawns value you want to set the world to