PrepareItemEnchantEvent

public class PrepareItemEnchantEvent extends InventoryEvent implements Cancellable

Called when an ItemStack is inserted in an enchantment table - can be called multiple times

Constructors

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public void PrepareItemEnchantEvent(Player enchanter, InventoryView view, Block table, ItemStack item, Array<int> levelsOffered, int bonus)

Properties

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public final Player enchanter
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public final static HandlerList handlers
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public final ItemStack item

Functions

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Gets the block being used to enchant the item
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Gets the player enchanting the item
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public int getEnchantmentBonus()
Get enchantment bonus in effect - corresponds to number of bookshelves
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Convenience method for providing getClassById user-friendly identifier.
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Get list of offered exp level costs of the enchantment (modify values to change offer)
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public static HandlerList getHandlerList()
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Gets the primary Inventory involved in this transaction
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public ItemStack getItem()
Gets the item to be enchanted (can be modified)
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Gets the view object itself
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Gets the list of players viewing the primary (upper) inventory involved in this event
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public final boolean isAsynchronous()
Any custom event that should not by synchronized with other events must use the specific constructor.
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public boolean isCancelled()
Gets the cancellation state of this event.
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public void setCancelled(boolean cancel)
Sets the cancellation state of this event.