Player Death Event
public void PlayerDeathEvent(Player player, List<ItemStack> drops, int droppedExp, String deathMessage)
public void PlayerDeathEvent(Player player, List<ItemStack> drops, int droppedExp, int newExp, String deathMessage)
public void PlayerDeathEvent(Player player, List<ItemStack> drops, int droppedExp, int newExp, int newTotalExp, int newLevel, String deathMessage)